Say What?

One thing about creating a new world – you can’t assume they’ll all speak the same language. And on Arnathia, there was an event that changed the course of history and wiped out more than 85% of the life on the planet. So it makes sense that the language morphed over time.

The original language was Urnati. As time went on, the different areas of the world slowly changed the language to where there are multiple dialects. Some are similar to the original, others are barely recognizable. For example, Bagoka is a language that stayed relatively close to the original. Slight changes in pronunciation and spelling created words that are similar enough that most of the words would be at least recognizable. Future languages to come will have more dramatic changes.

VulgarLang,com

So how do you make these changes, these evolutions without going bonkers? Enter the site Vulgarlang.com. Here, you can create languages based on random rules or rules that you create. You can even create dictionaries for your language. But the real helper? You can create derivative languages from the first language.

Which is how these first two languages were created, both easily and quickly.

So why create languages? One the biggest reason for me is for naming places. I can come up with names in English, but they sound rather contrived. But when I translate them to the world’s languages, they take on a whole new feel.

After all, which sounds better “Snowy Mountains” or “Sierra Nevada”? Or in this case, Zekaiona Sepom.